Dragons [To be revised]
Posted: Sun Sep 27, 2009 2:04 pm
dragons wiki entry
Ancient beings that are akin to gods themselves, they are intelligent, massive, reptilian creatures. Though they look primitive, they are highly evolved beings with incredible and mysterious powers of their own. The first two dragons came with Orran’sulani and Nydoini, a male named Asharisan and a female named Umossa. They both served and advised the parent gods, and when Orran’sulani and Nydoini bore their seven children, Umossa laid seven eggs. Once hatched, the young dragons bonded with these children and were aligned with the same element they represented. Zelan was given the silver dragon Vorkas, Maris was given the sea serpent Asimeth, Brecha was given the wyrm Urobolus, Alaezo was given the mighty fire dragon Kezho, Entra given the gentle green dragon Sh’Laife, Idraen was given the white dragon Nyusha, and Ispa the black dragon Alaas’th.
Once these dragons matured, they began reproducing with each other and spreading across the world. While dragons naturally exist on the higher planes alongside the gods, many crossed over into the mortal world into physical bodies, especially those of the third and later generations. These generations in the physical world laid their own eggs, thus populating Adun with dragons.
They have a varied amount of appearances. Asharisan was a large black dragon with a short, thick body, massive wings, and a long neck and tail, predominantly black with green markings, while Umossa was of similar build, though somewhat longer and leaner, and colored white and red. Due to a vastness of genetic attributes in the dragon genome, and intentional manipulation of her offspring’s genes within her, before the eggs were laid, the dragons of the second generation could barely be recognized as siblings due to their vast differences in appearance.
Vorkas was built like Umossa, and of a silvery blue color. Asimeth was long, smooth-scaled, blue, and eel-like for an aquatic existence. Urobolus was a short, dark-scaled, wingless earth-dwelling dragon built like a snake with short, sturdy legs, and a snub nose. Kezho took after Asharisan in build, but colored in red and orange. Sh’Laife was a long, snake like dragon with small wings, and somewhat short legs (but not as squat and sturdy as Urobolos), with a long, lean body and scaled in green with a feathery ridge (more resembling eastern dragons). Nyusa resembled Umossa, though with gold instead of red accents. Alaas’th was the spitting image of Asharisan.
To create further dragons, the second generation had to reproduce within themselves (due to the vast genetic diversity in dragons, inbreeding does very little damage, if any, for many generations). With only two females, Sh’Laife and Nyusha, they had to divide the work between them. Nyusha mated with Alaas’th and Kezho laid them each a clutch of eggs for each father to raise in his own way. Sh’Laife mated with Asimeth, Urobolos, and Vorkas and laid each a clutch of eggs for them to raise. Then, Sh’Laife chose Kezho to father her own clutch, while Nyusha chose Vorkas to father her offspring. Each clutch of eggs took after the parent who raised them due to careful genetic manipulation, so that they would become the foundation of their own unique dragon race. All together, around a hundred and fifty new dragons were born as the third generation, and it was many of these who crossed into the physical world and populated it with dragons.
Location and Abodes
The majority of dragons inhabit high mountains, away from most civilization. Silver (Air), White (Light), Black (Darkness), and Red (Fire) dragons all are mountain-dwelling, though Red dragons prefer volcanic mountains, and White dragons are more common in northern Thiskel, near the Idayn. Silver dragons are well-spread throughout the world’s mountains. Black dragons only inhabit the Forsaken Land, driven out by other dragons or races after the War of the Gods.
Sea serpents, descendants of Asimeth, the water dragon, inhabit the oceans of Adun. Wyrms, or Earth dragons, descendants of Urobolus, live underground and dig deep tunnels. Green dragons, descended of Sh’Laife, the Life dragon, live in the largest forests across Adun, concealed, deep, deep within where humans don’t dare trespass.
Most dragons make homes out of pre-existing caves, though wyrms dig their own tunnels. Aside from wyrms, most dragons have a bit of trouble digging out their own caves due to their short legs. If desperate though, a dragon will do its best to dig out its own cave. In some cases, other races who revere dragons have built massive temples for local dragons to both live in, and to be brought offerings.
Lifespans and Reproduction
Dragons are immortal. They rarely suffer from fatal diseases, and those that do die are often killed by human dragon slayers who, either with good reason, misunderstanding, or desire for glory, hunt and kill dragons.
With their long lifespans, modern dragons now rarely reproduce, but when they do, its often with their own species. However, on occasion, there are cases of interracial mating. With later generations, a few such unions have resulted in apparent crossbreed, rather than one or the other, as the mothers cease to control their offspring’s genetic variations as their foremothers did. As mostly solitary creatures, reproduction does not come by accident very often, only assisted by the fact that female dragons have great control over their reproductive abilities. Generally, when female dragons wish to reproduce, they will seek out a male to impregnate them, spend only as much time around him as necessary, then return to her territory.
Dragons lay anywhere from five to twenty eggs, though ten is average. Umossa originally laid only seven, matching the elemental gods, while her daughters laid clutches of around twenty in their mission to create a sustainable population. While dragon females can also control their offspring’s genetic development, they can also consciously determine how many ovum their body will produce before mating. However, those who do not make an effort generally lay around ten eggs, give or take a few. Most females only reproduce once or twice in their lives. While many second generation dragons were raised by their fathers, most modern dragons are raised by their mothers, though it is not unheard of for males to raise offspring if the mother abandons her eggs with her mate.
Female dragons rear their young for the first year of their life. While dragons are long-lived, they grow to adulthood quite fast. After hatching, they require nurturing from their mother who will bring them food and provide a minimal education, and protection. After their first year, they reach half their adult size and are capable of fending for themselves. They then leave their mother to seek their own territories.
Young dragons are not sexually mature for nearly a hundred years. Their first hundred years are spent growing and unlocking their inherited knowledge. Before they gain their Akashic knowledge, young dragons can be reckless and dangerous to humans, and have been know to attack humans and raid livestock on occasion, if their mother failed to teach them better.
Diet
Dragons are exclusively carnivores, and prefer large game (or occasionally humanoids). They tend to eat their meals in one bite, if small enough, or tear it into pieces small enough to swallow if it is a large being. In cultures that revere dragons, dragons that are the subject of worship are often provided with livestock, though Forsaken Landers who honor black dragons often make an offering of human sacrifices. While most dragons respect the elemental races, and humans, other races such as Samiss, Iengi, and Kuzo are considered fair game. Wyrms are not opposed to snacking on Kuzo that wander into their territory, and some dragons in the mountains will make a hearty meal out of an Iengi. Samiss often worship the dragons, and they will sacrifice their own kind to feed dragons, though some of the dragons in the rainforest won’t hesitate to make a meal out of any wayward Samiss that are not affiliated with them.
Religion and Beliefs
Dragons serve the gods, namely the elemental gods. Younger generations are more subservient to the gods, and even in the modern day, elemental gods may make requests of dragons aligned with their elements.
Magic and Abilities
Dragons have powerful and mystical magics at their disposal, but they do not use these powers often. Dragons both have knowledge of the usage of mana, which they only use sparingly, and soul energy, which they use more actively. However, the average solitary dragon rarely even acknowledges its magical prowess in its daily life. Those who are worshiped by humans, however, will use their magic as they see fit to bless or help their worshipers, in exchange for their continued devotion.
While they may seem like mindless beasts to the uninitiated, especially considering that they do not receive any form of education to use magic, or communicate with other races, dragons actually have a deep genetic memory, and “Akashic Recollection”, which allows them to remember their past life, and experiences on higher planes. These memories aren’t completely uncovered until the dragon is at least a hundred years old. As they reach maturity, the knowledge and memories seep into their minds until they know all there is to know from their genes and soul’s memory.
Dragons often harbor deep secrets, and rarely share them with mortals, often go as far as to seem like the mindless beasts people assume them to be. They can understand and communicate in many languages, though their physical composition doesn’t allow for speech. Instead, dragons have both a written language and a spoken tongue of what sounds they can make, and they can also communicate telepathically. Clerics who serve dragons (both clerics of dragon worshiping cultures, and clerics who serve the elemental gods in the elemental races) communicate mind to mind with dragons created a language that can be written and understood by humans, and written and spoken by dragons. This language was created many millennia ago, and through the telepathic links, genetic, and Akashic memories dragons have, was proliferated through their kind, and then to their followers, allowing for a single unified language to allow dragon and mortal communication between any dragon of any breed.
Considering their history as being spiritual beings, even dragon born on the physical plane exist as both physical and spiritual creatures. Once they reach they gain the knowledge, they learn how to transcend their physical body to traverse the higher planes, communicate with their ancestors, and the gods. They are also capable of creating temporary bodies in other forms (such as humanoid), to allow them to walk amongst people for a short time. They must do this from the higher planes, and create bodies in the same way that the gods are capable of for brief visits to the physical world in tangible form.
Dragons are often best known for their ability to breathe fire, which is accomplished through a chemical reaction in their throat that produces fire. Only a few breeds are capable of this, however. Red dragons, of course, as well as black dragons (though their flames burn purple-black due to a different chemical composition), and white dragons. Wyrms have an acidic compound that they can spit, both used for defense, and dissolving rocks for tunneling. Silver dragons have their own chemical combination that results in a cold, freezing blast. Green dragons exhale a cloud of mild chemicals that induce sleep. Sea serpents have no “breath” weapon.
Personality
While the personality types of dragons are all rather different depending on breed, they do share a common trait of a desire for solitude and isolation from both other dragon kind and mortals. Some do associate with other races, but only so long as those races respect them and give them their space.
Silver (Air) and white (Light) dragons tend to be quite noble, though silver dragons may be somewhat more “free-spirited”. Sea serpents (water dragons) tend to be very calm and placid on their own, but humans are more familiar with their more fearsome side that is known to attack ships. Most people don’t realize that those attacks are defensive, either protecting Mariel or local populations of aquatic life from overfishing. Wyrms (earth dragons) are practical and deliberate. Green (life) dragons are patient, spiritual, and peaceable. Black dragons are often malicious and cunning.
Relations
Dragons have close relations with those of aligned races; ie, silver dragons and Zaedyn, sea serpents and Mariel & Marfod, wyrms and Brech’mar, red dragons and Asath, green dragons and Ochae’nafod & Dra’nafod, white dragons and Idayn, and black dragons and Danaij. Dragons and these aligned races often co-exist, and some provide offerings and pay their respects to local dragons.
When it comes to humans and other non-elemental races, dragons are often wary of them, but when a gesture of good faith opens relations between a dragon and a local human population, for instance, it can begin a mutually beneficial system of dragon worship where the dragon is rewarded in gifts and food in exchange for protecting and blessing the humans. Some humans, however, believe that dragons are nothing but giant, mindless beasts, and would make sport of hunting them.
Play-Ability
Dragons are not a playable race, but may be NPCs. Very small, young dragons (hatchlings) could be made into familiars or pets on rare occasions.
There are to be no “dragon-kin”, as in individuals who are part dragon and part human (or other race). Even disregarding the difference in structure, dragons are far too genetically complex for even the gods to reproduce with. You might as well mate a chimp to a chicken for all the good it’d do you.
Ancient beings that are akin to gods themselves, they are intelligent, massive, reptilian creatures. Though they look primitive, they are highly evolved beings with incredible and mysterious powers of their own. The first two dragons came with Orran’sulani and Nydoini, a male named Asharisan and a female named Umossa. They both served and advised the parent gods, and when Orran’sulani and Nydoini bore their seven children, Umossa laid seven eggs. Once hatched, the young dragons bonded with these children and were aligned with the same element they represented. Zelan was given the silver dragon Vorkas, Maris was given the sea serpent Asimeth, Brecha was given the wyrm Urobolus, Alaezo was given the mighty fire dragon Kezho, Entra given the gentle green dragon Sh’Laife, Idraen was given the white dragon Nyusha, and Ispa the black dragon Alaas’th.
Once these dragons matured, they began reproducing with each other and spreading across the world. While dragons naturally exist on the higher planes alongside the gods, many crossed over into the mortal world into physical bodies, especially those of the third and later generations. These generations in the physical world laid their own eggs, thus populating Adun with dragons.
They have a varied amount of appearances. Asharisan was a large black dragon with a short, thick body, massive wings, and a long neck and tail, predominantly black with green markings, while Umossa was of similar build, though somewhat longer and leaner, and colored white and red. Due to a vastness of genetic attributes in the dragon genome, and intentional manipulation of her offspring’s genes within her, before the eggs were laid, the dragons of the second generation could barely be recognized as siblings due to their vast differences in appearance.
Vorkas was built like Umossa, and of a silvery blue color. Asimeth was long, smooth-scaled, blue, and eel-like for an aquatic existence. Urobolus was a short, dark-scaled, wingless earth-dwelling dragon built like a snake with short, sturdy legs, and a snub nose. Kezho took after Asharisan in build, but colored in red and orange. Sh’Laife was a long, snake like dragon with small wings, and somewhat short legs (but not as squat and sturdy as Urobolos), with a long, lean body and scaled in green with a feathery ridge (more resembling eastern dragons). Nyusa resembled Umossa, though with gold instead of red accents. Alaas’th was the spitting image of Asharisan.
To create further dragons, the second generation had to reproduce within themselves (due to the vast genetic diversity in dragons, inbreeding does very little damage, if any, for many generations). With only two females, Sh’Laife and Nyusha, they had to divide the work between them. Nyusha mated with Alaas’th and Kezho laid them each a clutch of eggs for each father to raise in his own way. Sh’Laife mated with Asimeth, Urobolos, and Vorkas and laid each a clutch of eggs for them to raise. Then, Sh’Laife chose Kezho to father her own clutch, while Nyusha chose Vorkas to father her offspring. Each clutch of eggs took after the parent who raised them due to careful genetic manipulation, so that they would become the foundation of their own unique dragon race. All together, around a hundred and fifty new dragons were born as the third generation, and it was many of these who crossed into the physical world and populated it with dragons.
Location and Abodes
The majority of dragons inhabit high mountains, away from most civilization. Silver (Air), White (Light), Black (Darkness), and Red (Fire) dragons all are mountain-dwelling, though Red dragons prefer volcanic mountains, and White dragons are more common in northern Thiskel, near the Idayn. Silver dragons are well-spread throughout the world’s mountains. Black dragons only inhabit the Forsaken Land, driven out by other dragons or races after the War of the Gods.
Sea serpents, descendants of Asimeth, the water dragon, inhabit the oceans of Adun. Wyrms, or Earth dragons, descendants of Urobolus, live underground and dig deep tunnels. Green dragons, descended of Sh’Laife, the Life dragon, live in the largest forests across Adun, concealed, deep, deep within where humans don’t dare trespass.
Most dragons make homes out of pre-existing caves, though wyrms dig their own tunnels. Aside from wyrms, most dragons have a bit of trouble digging out their own caves due to their short legs. If desperate though, a dragon will do its best to dig out its own cave. In some cases, other races who revere dragons have built massive temples for local dragons to both live in, and to be brought offerings.
Lifespans and Reproduction
Dragons are immortal. They rarely suffer from fatal diseases, and those that do die are often killed by human dragon slayers who, either with good reason, misunderstanding, or desire for glory, hunt and kill dragons.
With their long lifespans, modern dragons now rarely reproduce, but when they do, its often with their own species. However, on occasion, there are cases of interracial mating. With later generations, a few such unions have resulted in apparent crossbreed, rather than one or the other, as the mothers cease to control their offspring’s genetic variations as their foremothers did. As mostly solitary creatures, reproduction does not come by accident very often, only assisted by the fact that female dragons have great control over their reproductive abilities. Generally, when female dragons wish to reproduce, they will seek out a male to impregnate them, spend only as much time around him as necessary, then return to her territory.
Dragons lay anywhere from five to twenty eggs, though ten is average. Umossa originally laid only seven, matching the elemental gods, while her daughters laid clutches of around twenty in their mission to create a sustainable population. While dragon females can also control their offspring’s genetic development, they can also consciously determine how many ovum their body will produce before mating. However, those who do not make an effort generally lay around ten eggs, give or take a few. Most females only reproduce once or twice in their lives. While many second generation dragons were raised by their fathers, most modern dragons are raised by their mothers, though it is not unheard of for males to raise offspring if the mother abandons her eggs with her mate.
Female dragons rear their young for the first year of their life. While dragons are long-lived, they grow to adulthood quite fast. After hatching, they require nurturing from their mother who will bring them food and provide a minimal education, and protection. After their first year, they reach half their adult size and are capable of fending for themselves. They then leave their mother to seek their own territories.
Young dragons are not sexually mature for nearly a hundred years. Their first hundred years are spent growing and unlocking their inherited knowledge. Before they gain their Akashic knowledge, young dragons can be reckless and dangerous to humans, and have been know to attack humans and raid livestock on occasion, if their mother failed to teach them better.
Diet
Dragons are exclusively carnivores, and prefer large game (or occasionally humanoids). They tend to eat their meals in one bite, if small enough, or tear it into pieces small enough to swallow if it is a large being. In cultures that revere dragons, dragons that are the subject of worship are often provided with livestock, though Forsaken Landers who honor black dragons often make an offering of human sacrifices. While most dragons respect the elemental races, and humans, other races such as Samiss, Iengi, and Kuzo are considered fair game. Wyrms are not opposed to snacking on Kuzo that wander into their territory, and some dragons in the mountains will make a hearty meal out of an Iengi. Samiss often worship the dragons, and they will sacrifice their own kind to feed dragons, though some of the dragons in the rainforest won’t hesitate to make a meal out of any wayward Samiss that are not affiliated with them.
Religion and Beliefs
Dragons serve the gods, namely the elemental gods. Younger generations are more subservient to the gods, and even in the modern day, elemental gods may make requests of dragons aligned with their elements.
Magic and Abilities
Dragons have powerful and mystical magics at their disposal, but they do not use these powers often. Dragons both have knowledge of the usage of mana, which they only use sparingly, and soul energy, which they use more actively. However, the average solitary dragon rarely even acknowledges its magical prowess in its daily life. Those who are worshiped by humans, however, will use their magic as they see fit to bless or help their worshipers, in exchange for their continued devotion.
While they may seem like mindless beasts to the uninitiated, especially considering that they do not receive any form of education to use magic, or communicate with other races, dragons actually have a deep genetic memory, and “Akashic Recollection”, which allows them to remember their past life, and experiences on higher planes. These memories aren’t completely uncovered until the dragon is at least a hundred years old. As they reach maturity, the knowledge and memories seep into their minds until they know all there is to know from their genes and soul’s memory.
Dragons often harbor deep secrets, and rarely share them with mortals, often go as far as to seem like the mindless beasts people assume them to be. They can understand and communicate in many languages, though their physical composition doesn’t allow for speech. Instead, dragons have both a written language and a spoken tongue of what sounds they can make, and they can also communicate telepathically. Clerics who serve dragons (both clerics of dragon worshiping cultures, and clerics who serve the elemental gods in the elemental races) communicate mind to mind with dragons created a language that can be written and understood by humans, and written and spoken by dragons. This language was created many millennia ago, and through the telepathic links, genetic, and Akashic memories dragons have, was proliferated through their kind, and then to their followers, allowing for a single unified language to allow dragon and mortal communication between any dragon of any breed.
Considering their history as being spiritual beings, even dragon born on the physical plane exist as both physical and spiritual creatures. Once they reach they gain the knowledge, they learn how to transcend their physical body to traverse the higher planes, communicate with their ancestors, and the gods. They are also capable of creating temporary bodies in other forms (such as humanoid), to allow them to walk amongst people for a short time. They must do this from the higher planes, and create bodies in the same way that the gods are capable of for brief visits to the physical world in tangible form.
Dragons are often best known for their ability to breathe fire, which is accomplished through a chemical reaction in their throat that produces fire. Only a few breeds are capable of this, however. Red dragons, of course, as well as black dragons (though their flames burn purple-black due to a different chemical composition), and white dragons. Wyrms have an acidic compound that they can spit, both used for defense, and dissolving rocks for tunneling. Silver dragons have their own chemical combination that results in a cold, freezing blast. Green dragons exhale a cloud of mild chemicals that induce sleep. Sea serpents have no “breath” weapon.
Personality
While the personality types of dragons are all rather different depending on breed, they do share a common trait of a desire for solitude and isolation from both other dragon kind and mortals. Some do associate with other races, but only so long as those races respect them and give them their space.
Silver (Air) and white (Light) dragons tend to be quite noble, though silver dragons may be somewhat more “free-spirited”. Sea serpents (water dragons) tend to be very calm and placid on their own, but humans are more familiar with their more fearsome side that is known to attack ships. Most people don’t realize that those attacks are defensive, either protecting Mariel or local populations of aquatic life from overfishing. Wyrms (earth dragons) are practical and deliberate. Green (life) dragons are patient, spiritual, and peaceable. Black dragons are often malicious and cunning.
Relations
Dragons have close relations with those of aligned races; ie, silver dragons and Zaedyn, sea serpents and Mariel & Marfod, wyrms and Brech’mar, red dragons and Asath, green dragons and Ochae’nafod & Dra’nafod, white dragons and Idayn, and black dragons and Danaij. Dragons and these aligned races often co-exist, and some provide offerings and pay their respects to local dragons.
When it comes to humans and other non-elemental races, dragons are often wary of them, but when a gesture of good faith opens relations between a dragon and a local human population, for instance, it can begin a mutually beneficial system of dragon worship where the dragon is rewarded in gifts and food in exchange for protecting and blessing the humans. Some humans, however, believe that dragons are nothing but giant, mindless beasts, and would make sport of hunting them.
Play-Ability
Dragons are not a playable race, but may be NPCs. Very small, young dragons (hatchlings) could be made into familiars or pets on rare occasions.
There are to be no “dragon-kin”, as in individuals who are part dragon and part human (or other race). Even disregarding the difference in structure, dragons are far too genetically complex for even the gods to reproduce with. You might as well mate a chimp to a chicken for all the good it’d do you.