Search found 15 matches
- Wed Jun 24, 2009 3:24 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
Indeed. Humans have probably quite a few expansionist factions and fighting among human nations is probably not rare. So they should be quite proficient at warfare techniques such as formations, combined arms and siegecraft. Though of course, if possible they'll still avoid besieging someone. It's l...
- Tue Jun 23, 2009 9:32 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
I was jesting :p Doubt they have chain or adamantine tech. As for swords and the likes. Just because humans have no magic or odd special abilities that doesn't mean their smithing is outdone. Except by the Dwarves. You'd kind of expect humans to be actually rather good at technology, leading to the ...
- Mon Jun 22, 2009 3:06 pm
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
While we're at it... Warhammer 40K Chainswords?
- Mon Jun 22, 2009 9:52 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
In that case you'd be working with bajonets. Bowmen and riflemen after all will have a tendency to be armed in such a manner. Though a longsword or dagger is possible.
I still think firearms should be kept limited in nr. Perhaps a specialized regiment or so. Same with canons. A few.
I still think firearms should be kept limited in nr. Perhaps a specialized regiment or so. Same with canons. A few.
- Mon Jun 22, 2009 9:31 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
I like this as historically canons were used in numbers before guns.
And they were rather unreliable yet had an impact on the battle. (damage to morale / breaking formations over kill counts)
And they were rather unreliable yet had an impact on the battle. (damage to morale / breaking formations over kill counts)
- Mon Jun 22, 2009 12:14 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
Well i remain sceptic. If you look at say Late Middle Ages, Early New Age, guns were barely worth it. (in fact if there are guns, there should be primitive canons too as that makes more sense) But if you go too far in type, you end up with an unbalancing factor.
So it should all be very well-defined.
So it should all be very well-defined.
- Fri Jun 19, 2009 1:11 pm
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
Well i don't really care either way. I'm fan of different fantasy settings. From Classic D and D to Warhammer Fantasy to Anima: Beyond Fantasy.
- Thu Jun 18, 2009 5:44 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
I disagree. Plenty of fantasy settings prove the such tech can compete with magic. They have their own advantages. The main question is... would it be good to add it to the setting? Would it be a positive addition? Or would it be better for the atmosphere to follow a more classic Medieval orientated...
- Thu Jun 18, 2009 12:08 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
Than it's good if they'll be at the level of say Pre Napoleon or something. Guns were heavily unreliable up until then. And at their most effective when used en masse. It was actually possible to shoot at close range with a pistol and still hit nothing. Of course a hero char would have a more effect...
- Mon Jun 15, 2009 9:26 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
Problem of course is... if it's too powerful/effective you'd just hand it to a weak char and he'd just shoot anything around. Guns are easily abused. You could have a char who is a nitwit but put everything in gladiatorial combat and pain tolerance and is a bodyguard char but he'd be completely inef...
- Fri May 29, 2009 7:12 am
- Forum: Art Board
- Topic: Art by Astrid Starwind
- Replies: 13
- Views: 14223
Re: Art by Astrid Starwind
Second one is a bit 'meh'. But the first one i like a lot!
- Mon May 25, 2009 12:58 am
- Forum: Art Board
- Topic: Art by Astrid Starwind
- Replies: 13
- Views: 14223
Re: Art by Astrid Starwind
Love the last 2, especially the last one!
- Fri May 01, 2009 12:36 pm
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
In Warhammer Fantasy both men and Dwarves have their own brand of firearms. The Empire has a steamtank, a cannon, a mortar and some musketeers available. Dwarves however are infamous for the firepower they can lie down as they have far more advanced and intricately designed kinds of artillery and fi...
- Fri May 01, 2009 4:11 am
- Forum: Art Board
- Topic: Art by Astrid Starwind
- Replies: 13
- Views: 14223
Re: Art by Astrid Starwind
Beautiful! What more can I say?
- Thu Apr 30, 2009 1:28 am
- Forum: Development
- Topic: Guns?
- Replies: 37
- Views: 29004
Re: Guns?
Well i'd advise you to pull of a warhammer for this. As a Historian with a specialty in military history i'll give you these pointers: - Early firearms should be UNRELIABLE :P Firearms early on had a very limited range and easily malfunctioned - Wet climates are dangerous. If the uncanny Cortez and ...